Archive for the ‘Develop’ Category

I Paid For It – Lightning attack

Wednesday, August 18th, 2010

A new animation for our next game. The character is getting a lot of skills :)

I paid for it – I’ve got the power!

Monday, August 2nd, 2010

Another animation for our next game “I paid for it”. Does it look familiar?

Dummy Never Fails: Community Screenshots

Thursday, June 17th, 2010

DNF: Community is almost finished. I decided to upload some screenshots and update the website. The trailer will be available the next week, when we begin to look for a sponsor for this game.

Animation for XNA project 1

Saturday, June 12th, 2010

Dummy never fails: Community

Thursday, June 10th, 2010

Dummy never fails has been one of our most successful game:

- More than 10 million plays
- More than 50000 levels received.
- The game is hosted in more than 2500 websites (just hosted, you can play it in more sites)

Some players asked us about the levels created by other players. That is why we decided to develop Dummy never fails community. The games includes more than 100 levels created by players (selected by us after checking all the levels received). The player name will appear with the level in the game.

But it is not just a player pack. It also includes 50 new skins with totally new challenges to unlock them. All the levels will be unlocked, so you can play in the order you want.

Dummy never fails community will be available soon. Wait for it, and you will enjoy.
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I paid for it

Friday, May 21st, 2010

That is our last flash game’s name: “I paid for it”

I am working on traditional animation for the xbox project, but also for this. Here you have an example.


XBLIG Project Creature design 3

Monday, May 10th, 2010

Enemy concept art for the xbox game.

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XBLIG Project Creature design 2

Thursday, May 6th, 2010

Finishing the design of the creatures. This is only one of them. It has changed a lot since the first sketch.

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New Flash Game development

Friday, April 30th, 2010

We are really busy these days.

The Xbox Live Indie Games project is taking us longer than we thought. Learning the new programming tool, traditional animation, effects….We will continue uploading news about its development, but we don’t know when it will be finished.

That is why we have decided to develop in parallel  a new game for flash. But this time, it is not a physics based game. We began developing it one week ago, but this is the only thing I can show for now :)

XBLIG Project Taking references 1

Tuesday, April 20th, 2010

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